Monday, March 19, 2012

All the cool kids are doing it!

Haven't downloaded the completely FREE Flying Swordsmen RPG yet?  What are you waiting for?  Random people on the internet Incredibly smart and awesome people have positive but mostly nonspecific things to say about nothing but PRAISE for this game!!!*

"Looking at it now \ pretty cool!"  -Tedankhamen

"It's a great game" -Matt Stater

"I really like how you have taken everything from Dungeons & Dragons and made it completely Chinese in flavour"  -Tallifer

"Excellent work!"  -Artikid

"Hey, what more could a guy ask for? Oh a six-demon bag!"  -Killingmachine**

"it's clear there's a lot of work gone into this and it shows. Top stuff."  -Will Doyle

"Awesome work!"  -S.P.

"Reading it now."  -Josh

"Now I have to read the other 100+ pages I didn't work on :)"  -Lee B (cover/character sheet designer)

"wait, wait... so how do I get this as a deadwood copy? because that is a book I'd love to have in my shelf"  -gmkeros

"I think the OSR has enough base clones to start working on the next level to have new material that is compatible but original. This product is a good example of someone doing that."  -H-Town

"As someone who studied East Asian history, it is nice to see more attention paid to actual Chinese mythology, rather than the mishmash (and often pure nonsense) of Oriental Adventures."  -Brendan

"This stuff is great. When are you running a game? :)"  -Justin Howe

"it looks real damn good!"  -Scrap Princess

""OSR compatible" RPG base on Chinese wuxia. Apparently with stunt dice and feats. An interesting mix!"  -Alex Shroeder

"It's awesome! (and I'm not just saying that because I helped edit the thing)"  -David Brawley  

*Those who know me will likely get my self-deprecating humor.  I'm not an egotistical kind of guy, and "hard sales" is not something I'm good at.  But I am really stoked by the positive things people have said about my game, and the fact that in just a little over 48 hours, there have been almost 200 downloads!

**The Six-Demon Bag actually does appear in my D&D Mine, and likely will appear in a game of Flying Swordsmen because of that.


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  2. I was wondering how you might suggest bringing FS in line with OSR basic attributes. Non-combat stunts are not a problem for me, but say I have an OSR character vs a FS character in combat. The OSR character will have all of his bonuses in operation while FS will only have one based on my stunt choice. So it seems, the FS might be short changed. Your thoughts and suggestions

  3. I found the old DF conversion section! But, your thoughts are still welcome.

  4. That's actually the next project I have planned after I finish Chanbara. I'll produce a version of the Flying Swordsmen and Chanbara classes for use with Labyrinth Lord or Swords & Wizardry (or of course actual D&D). It probably won't take long to do it, once I get Chanbara sorted out (playtesting it now).

    The way they are now, as with DF, they're short on some bonuses - but not every Classic/AD&D or retro-clone character will have bonuses everywhere anyway. Also, they're sturdier (more hit points), have comparable or better saving throws, and more permissive spell-casting. They also have a handful to a fair number of special abilities standard D&D PCs don't get (unless you play 3E/PF).

    Personally, I think they run the risk of being overpowered even with the limits to ability score bonuses in play.

    I would like to run a FS character in a FLAILSNAILS game some day just to see how it plays out, whether the limits on Stunts hinders them, or if all the other stuff makes them comparable or better.