|POTA: It'll be about 100 times crazier than this|
So cutting things down. And making notes about the campaign world I'd like to throw in. I'd originally been thinking I'd make it a bit tool-boxish, with ideas and suggestions for going full-bore fantasy martial arts, historicalish China, and points in between. Now I'm thinking I'll modify the world I created for my d20 OA game, at least some parts of it, into a fantasy realm for Wuxia adventure.
|The Continent of Zhongyang Dalu...likely this will get done differently physically but similar politically|
The game will likely be better for it, and I can always just stick in an appendix of semi-historical China stuff, or release a supplement later, or something. The setting of the original Dragon Fist made me want to play just reading the fluff text, and I think a game like this stands relatively little chance of getting played without an equally intriguing setting of its own (come on, how many of you played Dragon Fist even once? I played it twice, and wish I'd been able to play it more.)