Today was the third linked adventure for play testing Bughunts & Bedlam, following on the previous two planetary mine investigations. Today's session was all aboard Longinus Station, in orbit around planet RX-55.
During the first investigation (krytes from the movie Critters invaded a mine), one of the station technicians was an oddball. What the PCs didn't know is that a Puppeteer, a mind-control bug based on Heinlein's Puppet Masters but also Ceti eels from Wrath of Khan, the brain parasite aliens in TNG's Conspiracy episode, and any other creatures that latch on to your brainstem and then control you, had taken control of the technician. And there was a crate full of them waiting to infest the rest of the crew.
Session two (battling Alien Bounty Hunters and Coeurls), when they returned to the station, a few more people were odd.
This session, they set out to find out who was mind controlled, or a secret synthetic, or maybe a doppelganger type shapeshifter. It actually didn't take long, as early in the session Jada's Hero Sarah went off with one of the infected crew members, who took her to the cargo storage area to try to infect her. She avoided that, but the infected scientist got away. Charles and Steven's Heroes Magnum and Conner (respectively) were looking for clues and not finding much, when suddenly there was an alarm. Someone had sabotaged part of the engineering section. They went to help patch it up, but failed their rolls. The first infected tech showed up to "fix" the situation.
Our heroes met up with each other and took one of the security officers (compromised!) to confront the station medic, who they knew had acted oddly. There was a fight, but both infected crew were subdued. Sarah performed surgery to remove the medic's puppeteer, but failed to remove the security officer's. Another alarm went off in the loading dock during the surgeries, but they ignored it. Finally, a decompression event happened in the maintenance bay.
They put on oxygen masks and went to see what they could do. All of the remaining infected crew (five of them) were waiting. Unfortunately for our crew, Steven was tired (and maybe a bit bored of mostly talk talk talk) and fell asleep at the table. So Connor was out of this final battle. And it went sideways quickly. One tangler grenade wrapped up the infected admin guy with a rifle. Another wrapped up more. The remaining infected crew fired stunners, but didn't take out the Heroes. One last tangler grenade missed, and the bounce roll showed that it came right back at the Heroes. They both failed their saves.
So, all the Heroes were captured, and they and the remaining uninfected crew became hosts for puppeteers.
They should have destroyed the case the puppeteers came in when they had the chance!
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Luckily for the players, we're running play test games, so despite the horrible end, the PCs will be back next session for more. And they leveled up, with Sarah taking the Xenologist advanced class, and Magnum taking the Trooper advanced class. I'll get Steven to level up his PC later, and Denis and Justin can level up their Heroes next session.



