3 Which game had the least
or most enjoyable character generation?
Not counting my own
Presidents of the Apocalypse (since only a handful of people have
ever played it and it's not yet available to the public), I think
WotC's 4E Gamma World game had incredibly fun (and sorta silly)
character generation. Does that count as D&D, though? I'm not
sure if 4E counts as D&D in my opinion (YMMV, save the rancor for
another time, please), so I'll include it here.
You make some random rolls
rather than carefully crafting your perfect “build” and the
results are comical yet cool in many cases. When we played it, I
rolled up a “seismic doppelganger” which meant I could do lots of
bashing/vibration damage to things on the ground, plus create doubles
of myself that ran around causing trouble.
Random results tend to be more fun for me than flipping through rulebooks and supplements to build the perfect character (although I do enjoy that from time to time, too).
we did have fun with that. older edition was better though.
ReplyDeleteI may be one of the few who actually liked the booster cards. Perfect for a game like Gamma World!
ReplyDelete