Sunday, January 5, 2020

Caves of Chaos in the Bag, Plus Gundark Hunting!

I'm about to start teaching another intensive English Camp tomorrow, so I got in some extra gaming this weekend. Last night I ran a second session of d6 Star Wars and today I ran West Marches.

In the previous session of West Marches, the party found a magic bag. Today, almost all of the treasure went into it. And it was a bag of devouring, not a bag of holding. Just shy of 3000gp worth of treasure and a shield +1 disappeared. Still, the party still got the XP for the treasure they earned, and they managed to strike bargains with both orc tribes (after eliminating most of the warriors from Cave C and the leaders of Cave B), took out the ogre, and then negotiated with the goblins, who were already weakened from previous losses and the elimination of their hobgoblin and bugbear allies. So at least one PC leveled up, and anther is less than 100xp shy of leveling, and they're happy about that.

Last night's Star Wars game was a blast to run, too. I'd started out with the basic Seven Samurai idea -- defend the village. But instead of bandits (or stormtroopers), I decided the threat was gundarks -- not realizing just how tough they are in d6! Plus, instead of being hired by villagers, I had them working for an ore mining company -- company spaceport, company shop, company mining village, etc. In typical 19th Century style, the company owned everything, and the gundarks needed to be driven off to protect corporate property (oh yeah, and the ugnaught technicians who operate the machinery and repair the mining droids). The party had a tough time with the gundarks, until in one round a few good rolls completely changed the tide of battle in their favor. And we played for nearly 5 hours with only that one battle.

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