Why don't we see more jousting in D&D?
Sure, in a dungeon it's impractical to bring along a war horse. But goblins mounted on dire wolves with lances would make for a tough and memorable encounter, I'd bet.
In the wilderness, though, I'd expect more players to equip their fighter types with lances, and use them. But I rarely do. Why? In Classic (Mentzer/RC, or Moldvay with variable weapon damage in play) lances do 2d8 damage on a charge (if, like me, you embrace the 3E idea of 'double damage' doubling the dice rolled, not simply multiplying the single die's result). That's a fair amount of damage, if that charge attack hits.
I have used jousting/lance combat in games before. In the first 3E game I ran with the Toyama group, I was basing many events on Malory and the Mabinogion, so there were a few places where NPC knights would challenge the party to a joust. The players seemed to like it, but they never initiated a joust of their own.
Is this just something about the people I've been playing with? Or is it also common in other groups? Where's the love for the lance?
Lesser Magic Items
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