Friday, September 13, 2019

Redone Barrier Peaks Map

So, yesterday and this morning I redid the first level of the map for S3 Expedition to the Barrier Peaks for my personal use. I used GIMP 2.10.10. It was a lot easier than I'd thought it would be. The biggest hassle was setting up the grid to the proper proportion. Once that was done, the "snap to grid" feature made it really simple to lay down all the lines. Hopefully I got all the doors correct. I probably missed one or two.

Instead of letters for coding the color cards for the door locks, I used colors. Of course, gray and black didn't look good with the already black lines and gray shading for the lighting effects. So I switched them go green and blue.
And with layers, I was easily able to make some alternate versions.





4 comments:

  1. They’re beautiful. But they look like a LOT of work to me. A LOT!

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  2. It was time consuming, but not difficult. I had things like Kevin Smith podcasts and such playing in the background while I did this. I got this done in 24 hours, and it's not the only thing I did yesterday.

    I'm thinking I could maybe turn to digital mapping!

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  3. Were you able to do any other levels?

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    Replies
    1. I never tried. I realized that the attention span for dungeons among my West Marches players isn't that high. This is more than enough for my purposes.

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