Friday, February 24, 2012

Beast of the Week: Nimerigar

This week, I found another interesting American Indian monster to stat up.  They're vicious little people that have popped up in several Native American traditions, the Nimerigar.

Nimerigar
AC: 6 (14)
HD: 1*
Move: 90 (30)
Attacks: 1 weapon
Damage: 1d4 + poison
No. Appearing: 3-12 (6-60)
Save As: Normal Man
Morale: 8
Treasure Type: A
Alignment: Chaotic
XP: 13

Nimerigar are tiny humanoids, standing 1' to 1 1/2' tall, but otherwise resembling primitive humans.  They are typically encountered in large packs, and use small poisoned arrows and spears in combat in order to more easily defeat larger creatures.   Anyone hit by a Nimerigar weapon must save vs. poison or die within 1d4 hours.  Nimerigar dislike most other humanoid races, being insular and distrustful.  They especially hate pixies, and attack them on sight.

2 comments:

  1. Cool. Like a very dangerous Jermlain with poison! :)

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  2. Yeah, the last thing D&D needs is another 1HD humanoid creature with no special powers. There are enough already. So, this one's gimmick is poison! And despite the low hit dice and AC, I doubt I'd want to face these guys at low level. In fact, even at high levels I'd be cautious.

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