After many many weeks (nearly many moons!), we finally got to play an adventure in Justin's Vaults of Ur campaign.
We'd left off in September with the arrest and confinement of Venerable Carolus (now leveled up and called Little Bear Carolly) and Maya the Elf, for the wanton slaughter of the Homesteaders. Long story short, he was framed, man!
Well, the powers that be in Fort Low, being Lawful to a fault, don't allow humans to interfere with JUSTICE! They use random chance to decide court cases. And Carolly and Maya were sentenced to Trial by Anthropomorphic Spirit Journey. We all got to come along!
Of course Dean was playing Carolly and Alexei was playing Maya. Jeremy had Noctis the Orc, and since I'd said Thomas the Visionary (my backup 70's style pervy magic-user) was in Fort Low and willing to help out with Karl, I ran him instead of Thidrek.
After imbibing some potions, we entered the Dream Quest forest as Soldier Bears. We had to readjust stats, using a variant of Pendragon stats where Strength became Gentle/Savage, with a 3 being a bonus for Gentle but penalty for Savage and 18 vice versa, and all the other 5 ability scores split into dual system as well. As with the Hill Cantons monster stats, we each had 2d6+2 hit points (Swords and Wizardry). [Justin is trying it out for a possible future Arthurian game using this setup.]
We actually started out in a home under the name of Sanders. We grabbed pole arms (much discussion of Gygax's fascination with them, some posting of pictures followed), with Carolly taking a glaive-guisarme, Thomas taking a Bohemian ear spoon, Maya taking a bardiche, and Noctis taking IIRC a pole axe.
AD&D Players Handbook part 41: 4th-Level Magic-User Spells
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