We've got our next Pathfinder session tomorrow. I finally got around to completing my backup PC this afternoon while my son and I watched sumo and played with toy dragons. All I had left to do was buy equipment, so it didn't take that long.
But now, despite all the fun I'm having playing Elwood the Paladin, this new backup (made only in case Elwood doesn't make it in the big coming dust-up) is looking really fun, too. And Jeremy's got the same itch, judging from his posts about his backup PC on Facebook.
Back when we played Classic D&D, this feeling would hit us too. We'd get some idea, or read some book, or watch some movie, and want to make a PC from that inspiration. And then we would. All of us had a large 'stable' of PCs, and living in really rural Illinois, whenever we would play there's a good chance it would just be the DM and one player, so we'd run a small squad of PCs (even the DM would bring a few along). So having plenty to choose from was never an issue. But then with the more episodic nature of those old games, it didn't matter. We'd almost always leave the dungeon at the end of the session, so if a different lineup went in next time, there were no problems.
But these days, when a player gets that itch to play a new character, not only does the character building process take longer with the newer editions, there's also the more 'literary' (to use a kind word) plot lines of modules or DM created adventures. That makes it a lot harder to work new PCs into things.
What's usually called "Gamer ADD" is mostly referring to game masters getting the itch to start new campaigns or run different rule systems, but it's a problem for players, too. Someone (sorry, can't remember exactly who, and can't find the link) was pointing out the other day that they read about LOTS of people starting Pathfinder Adventure Paths, but never reads about anyone finishing them.
Have we gotten that bad, both as players and as DMs, that we can't stick with something to the end? Granted, high level d20 play is a pain in the ass, but still, I think it's the fact that both players and GMs have ALL THESE OPTIONS staring them in the face that it's hard to avoid a "grass is greener" feeling when considering them.
Yes, Elwood is an awesome character, but Hogan the Red may be cooler! Still, I'll do my best tomorrow to keep Elwood alive, even if that means Hogan never ever gets to see the light of play.