One problem of converting CV monsters into D&D is that in a video game, a different sprite and attack pattern makes it a new monster. Not so in D&D. There are a ton of skeleton-type monsters in Castlevania, and most of them don't really need new stats for D&D. Just arm them appropriately, and you've got them.
This one, however, is a fun little variant undead spellcaster. No where near as powerful as a lich, it's a niche that's been filled before, but I'm doing it in a Castlevania way.
Dhuron
AC: 5 (15)
HD: 4**
Move: 90 (30)
Attacks: 1 weapon or spell
Damage: by weapon, or spell
No. Appearing: 1-8 (2-6)
Save As: Fighter 8
Morale: 12
Treasure Type: B (U)
Alignment: Chaotic
XP:175
Dhurons are criminals executed by decapitation who have risen as skeletal undead. They carry their skulls in one hand, and wield weapons in the other. Dhurons are not mindless, and can be quite crafty. They will often hide amidst normal skeletons to surprise opponents with their spellcasting ability. Dhurons cast spells as a 4th level Magic-User in addition to being adept with weapon attacks. Due to their magical nature, they save as 8th level Fighters. They are immune to sleep, charm, and hold spells. Clerics turn Dhurons as Mummies.
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