Cthulhu menaced the city of Arkham, but a group of brave and plucky investigators managed to turn the tide and send the incomprehensible presences from beyond time and space back to the cyclopean expanses from which they came.
For whatever reason, before I arrived everyone had decided to go up against Cthulhu (since he's the toughest of the Great Old Ones in the game), but to counteract that we didn't select our heroes randomly. I was the P.I., and was the primary monster hunter (and became the deputy). Pat was the psychiatrist, and kept us all in the game with timely aid in sanity tokens and money. Josh, as the photographer, and Alex as the researcher, were the main gate explorers/closers. Jenna, as the doctor, ended up being the primary clue collector, and didn't really need to
use her healing ability much except on herself.
Our team worked well together, and managed to seal six gates while Cthulhu still had three open slots to be filled on its track. Good thing, too. Cthulhu would have slaughtered us if it had come to the final battle.
Return to the Tower of Zenopus
3 minutes ago