Come get some aliens! We got creepy aliens, slimy aliens, spiky aliens...stinky aliens!
This weekend, I wrote up stats and descriptions for around 30 alien species for Bughunts & Bedlam. Most are inspired by various works of military sci-fi. Xenomorphs, Bugs & Skinnies, metroids, System Lords, critters from Predator: Badlands and Alien: Earth, etc.
Some were already in d20 Modern. There are space doppelgangers (John Carpenter's The Thing) and grendelspawn (Gieger aliens) and puppeteers (Heinlein/Star Trek). Coeurl (Voyage of the Space Beagle) are just displacer beasts.
There are a bunch of aliens in Cryptids & Conspiracy (Greys, Yautja/Predators, Krytes/Critters, some more) that can be ported in.
There's also a two page spread on creating your own aliens. That should be a good amount for a space action campaign, especially when you consider there can be hostile human factions, robots, and the like besides just fighting hordes of "bugs."
And I still need to write up sample robots and robot construction guidelines, the planet generation guide (I have notes, need details), rules for operating in Zero-G/low G/high G environments, and campaign/mission creation guidelines. Oh, the transport rules, too. Can't forget that.
Anyway, I've got Advanced classes, equipment, and now aliens done. That's enough for me to put together a small adventure for next session.


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