Pages
▼
Sunday, August 22, 2010
Megadungeon That Was, Level 3
Level 3 suffers from the same problem as Level 2. The layout is alright, it's just not big enough. 75 or so encounter areas, including two mazes, and entrance to another sublevel, a dragon's lair. Now if 3rd level characters want to try their luck against even a white dragon (which originally that's what was there), good luck! You're gonna need it. But it's there for the foolhardy or clever to tackle if they choose.
I only finished keying a fraction of the level. The big room with the pool and several nearby rooms was a lizard man lair with a couple of pets. That's about as far as I got.
Level 4 will remain unseen in this series, as it was actually four separate sublevels, each one's map was actually a level map from the video game Gauntlet, and each I planned to have an elemental theme, with appropriate monsters. It's one of those things that seemed like a great idea at first, but ended up not being that great upon realization. Still, as actual sublevels to the new megadungeon, I think they will be fairly cool, so I'm not gonna scan those maps. At least one person who may end up playing in this dungeon is reading the blog.
No comments:
Post a Comment