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Flying Swordsmen RPG
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Friday, March 13, 2026
Lock and Load
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A few weeks ago, I posted about the double-tap, burst fire, and spray fire rules I was working on for Missions & Mayhem. If you don...
Tuesday, March 10, 2026
Infinite Cryptids!
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For Cryptids & Conspiracy , the first campaign module I'm working on for Missions & Mayhem , I want to keep things brief. For t...
Sunday, March 1, 2026
Dinosaur Island
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Another successful play test of Missions & Mayhem . Even though the rules aren't complete yet, I used the Cryptids & Conspiracy...
Wednesday, February 18, 2026
Missions & Mayhem Module 1: Cryptids & Conspiracy
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The draft for Cryptids & Conspiracy is coming along fairly quickly. Over the long weekend (Chinese/Lunar New Year), despite lots of fa...
Monday, February 16, 2026
Guns Blazing (or maybe not?)
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Yesterday, I ran a relatively straightforward combat mission for Missions & Mayhem to play test some of the combat rules. And of course...
2 comments:
Monday, February 9, 2026
Should I put the chocolate in the peanut butter?
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I think my base rules for Missions & Mayhem are done. At least, the heavy lifting is done. I've got rules that seem to work for all ...
Saturday, February 7, 2026
In Search of Elegant Design
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Everything should be made as simple as possible, but not simpler. - Albert Einstein (apocryphal) I haven't made a lot of progress on ...
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