Just a random idea I had this morning -- make a ruined/abandoned star destroyer into a megadungeon for Star Wars d6. This was partly inspired by the most recent episode of The Mandalorian, but also Rey's scavenging the crashed star destroyer in Episode 7, and the thought of the ruined ship/dungeon in Metamorphosis Alpha.
Actually, I don't think dungeon crawling really fits the WEG rules so well, at least not as they're presented in SWd6. And I'd rather not get the game bogged down in one location like that, especially now that the party has their ship back and can go nearly anywhere. But if I did...
The ship would be a derelict in space, not crashed on a planet. It would need to be somewhere in the Outer Rim, most likely, or the Imperials would reclaim it. But it would need to be near enough to a space lane or trading hub world that lots of factions would have contingents in it. And there would need to be something of value scattered across the ship to keep the players interested in exploring it.
Actually, instead of an Imperial star destroyer, maybe one of the similar capital ships from the Clone Wars? Or something older than that even?
On the down side, I don't think I've got the time and patience to map out the interior of a star destroyer, let alone key areas of interest. Even if most of it is left blank, it would be a monster of a task.
Anyway, still an interesting idea, I think.