Tuesday, May 5, 2020

Reconsidering 4E

Dean switched his games from 5E back to 4E a few months back. At first he was still running the 5E game, too, but now he's gone to only 4E. So while I could resist playing 4E when I still had the option of 5E, now that it's only 4E, Dean got me to join.

I think I mentioned this already in the last post. He almost didn't. The first time I tried to make a character, I started looking through the options (and since my only sources are online, there are WAY too many!). For some reason, a Hengeyokai Monk seemed like the character to play. I started to make the PC. But then the WAY too many options as well as unfamiliar jargon got in the way and after maybe two hours wasted, I gave up.

Then a few weeks later, I tried again. This time with a personal character sheet to model provided by Dean, and knowing what I wanted to play already, I made it through the character creation process and created Xuan Lai, Monkey Hengeyokai Stone Fist Monk. Yeah, that's a mouthful.

The monk in 4E is a "striker" with some "control" ability, meaning that on the tactical battle map, my role is to dish out damage and set up the enemies where we can do the most damage, or else maneuver my way across the battlefield where I can do the most good. And unlike the Ranger or Rogue (or other "strikers") my character is designed to deal damage to multiple opponents more than massive damage on single opponents.

And I have to say, when we get into the tactical battles, it is pretty fun to play around and try to use my powers most effectively. And even when we're not fighting, playing a slightly less Chaotic version of Sun Wukong (the Monkey King) is a lot of fun too.

But then I hit level 2. And I had to go back to the online database to search through it to decide on my Level 2 Utility Power and a feat. And that took a good part of an afternoon. No joke.

We'll see how it goes. Like I said, playing it is fine. Fun even! It's not normal D&D, but I've read plenty of times how it's a good game on its own merits. I see that now. I still have some issues, especially since character creation/leveling takes SO long, and pretty much every level will involve choices like this.

2 comments:

  1. Hello Mr. Laffey,

    My name is Gilvan Gouvêa and I and a gamer and ESL professional. I have translated your book Flying Swordsmen into Brazilian Portuguese, and I would like to have your permission to release it. It will be free like the original book and it has the same visual style (not perfect, because I edited it using Word 2019). Thanks for your attention. :)

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    1. Hi Gilvan! As long as you retain the OGL and respect my IP, yes please, release a Brazilian Portuguese version of FS! And send me a copy, please. I don't speak Portuguese but I'd love to see it. dplaffey [at] the gmailz

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