Was gonna title this little post "Second thoughts on my second thoughts" but I'm not really sure what iteration of the current redesign process this is.
Yes, talking about Chanbara again.
Just the other day, I posted about having three base classes, each with a pair of subclass options.
Now, I'm thinking of just going with seven or eight simple base classes, which can then be customized with the combat maneuvers, tricks, and secrets special abilities.
Now, to decide what exactly those classes should be!
When you think of feudal/fantastic Japan, what are the character tropes/archetypes that spring to mind? Leave a comment.
Eff Your Dungeon
4 hours ago