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Wednesday, January 28, 2026
The Final Puzzle Piece (yeah, nah, probably not final)
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Last night, my son and I were going over the recent rule changes and updates to Missions & Mayhem, and I was explaining what would be di...
Sunday, January 25, 2026
Decision Points
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The current iteration of Missions & Mayhem has much simpler character generation than its parent game, d20 Modern. That was the big impe...
2 comments:
Friday, January 23, 2026
A collection of mini-games
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Up until 3rd edition, every edition of Dungeons & Dragons has been a collection of mini-games. Combat is d20 rolls. Interaction (reacti...
Wednesday, January 14, 2026
More Play Testing - One-on-One!
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About an hour ago, Jeremy and I wrapped up a one-on-one play test of Missions & Mayhem. He rolled up a Fast Hero, which has been a pop...
Friday, January 9, 2026
Computer Hacking in RPGs
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I'm finally working on some computer hacking rules for Missions & Mayhem. I've heard before from fellow gamers, and reading a l...
Sunday, January 4, 2026
OSR Modern Play Testing and a Title!
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OSR Modern was a placeholder name, and I finally have a decent name for my simplification/revision of d20 Modern: Missions & Mayhem . A...
Wednesday, December 31, 2025
The State of the Discourse
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My friend sent me this the other day, and it perfectly encapsulates what a lot of online RPG discussion sounds like, and why I'm happy ...
1 comment:
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