tag:blogger.com,1999:blog-5255299705122830812.post6963943204112673142..comments2024-03-29T09:18:29.382+09:00Comments on What a Horrible Night to Have a Curse...: Beast of the Week: HunterDennis Laffeyhttp://www.blogger.com/profile/03053699552003336733noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5255299705122830812.post-75342441956043100912012-03-25T21:10:11.549+09:002012-03-25T21:10:11.549+09:00The Fourth Edition put men and other races back in...The Fourth Edition put men and other races back in the Monster Manuals. Far much easier to populate a town or castle this way. And also no need to limit or compare the villains, hirelings and locals with player characters.Talliferhttps://www.blogger.com/profile/08541684895097153972noreply@blogger.comtag:blogger.com,1999:blog-5255299705122830812.post-21626002641125890392012-03-24T12:09:12.775+09:002012-03-24T12:09:12.775+09:00Think this is a cool idea. I always liked how in B...Think this is a cool idea. I always liked how in B/X they had 'men' in the monsters section ranging from Dervishes to Berserkers to Bandits to Traders to Nobles. So much simpler than the NPC classes of 3E. I have no clue what other editions have. But I always noticed the lack of these 'men' classes in other editions that I played but really enjoyed them as part of the B/X experience. Thanks for adding to the list. <br /><br />Peace,H-Town https://www.blogger.com/profile/01532013157464037691noreply@blogger.com