tag:blogger.com,1999:blog-5255299705122830812.post1825798515058489191..comments2024-03-29T09:18:29.382+09:00Comments on What a Horrible Night to Have a Curse...: Non-Combat Gameplay, XP, etc. Follow-upDennis Laffeyhttp://www.blogger.com/profile/03053699552003336733noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5255299705122830812.post-75664814128034104252010-10-03T08:45:14.714+09:002010-10-03T08:45:14.714+09:00It's such a balancing act. As a DM you want pl...It's such a balancing act. As a DM you want players who are really into their characters. However, you don't want to split the party and sideline other players when a single PC pursues personal goals.christianhttps://www.blogger.com/profile/09650456794111980661noreply@blogger.comtag:blogger.com,1999:blog-5255299705122830812.post-45243903477664051332010-10-03T02:53:13.320+09:002010-10-03T02:53:13.320+09:00I totally agree.
You shouldn't get rewards f...I totally agree. <br /><br />You shouldn't get rewards for splitting the party for extended periods of time, no matter what the reason. <br /><br />Coincidentally, it's one of the reasons I like the spend gold for experience rule- you gotta do something with the money, right? If one dude is giving out money to his church but the theif is just getting drunk every night for a week or two until everybody else is ready to make some more money, then cool. The party's still "together", even if they're accomplishing separate goals.Nickhttps://www.blogger.com/profile/08596442998967851832noreply@blogger.com