tag:blogger.com,1999:blog-5255299705122830812.post1098211734118696654..comments2024-03-29T09:18:29.382+09:00Comments on What a Horrible Night to Have a Curse...: Ability Score Adjustments at Character CreationDennis Laffeyhttp://www.blogger.com/profile/03053699552003336733noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-5255299705122830812.post-87374580113164454072021-04-10T03:52:20.849+09:002021-04-10T03:52:20.849+09:00When playing Kazamaták és Kompániák (a Hungarian B...When playing Kazamaták és Kompániák (a Hungarian B/X-variant),k we do 3d6 in order and the 2-for-1 trade - most of the people I play with tend to take advantage of it.Ynas Midgardhttps://www.blogger.com/profile/14972628887096890642noreply@blogger.comtag:blogger.com,1999:blog-5255299705122830812.post-41441782446303338262021-04-09T09:51:29.054+09:002021-04-09T09:51:29.054+09:00I've used the 2-for-1 point trade rule in ever...I've used the 2-for-1 point trade rule in every game I've run, from the "good old days" onward. It gives a little boost if a player wants to play the "obvious" choice for the scores rolled, e.g. maybe bumping a 15 Strength to 16, but it's most useful if you want to play a class other than your highest score would indicate -- if you're willing to tear down your highest score, you can bump an average score in another ability up to bonus range. You can easily make a Str 15, Int 10 fighter into a Str 9, Int 13 magic-user, say. Of course, using it with anything but standard 3d6 in order does seem like overkill ...waywardwayfarerhttps://www.blogger.com/profile/00338700537762637962noreply@blogger.comtag:blogger.com,1999:blog-5255299705122830812.post-16154688557168975582021-04-09T09:46:27.829+09:002021-04-09T09:46:27.829+09:00>"I don't remember if AD&D does th...>"I don't remember if AD&D does this as well."<br /><br />AD&D does not, which is why 2nd edition (which backpedaled from 1st edition's default method of "4d6k3 arrange to taste") is the <i>only</i> edition of D&D where stat generation is pure, 3d6-in-order, no-adjustments, Ironman. :D<br /><br />(Myself, I use 3d6 in order with the usual 2-for-1 adjustments after then fact when playing BECMI, or 3d6 twice and keep the higher roll in order for AD&D. Keeping the higher of two 3d6 rolls packs ever-so-slightly less oomph than 4d6k3, and I don't much care for arrange-to-taste in any event.)John Higginshttps://www.blogger.com/profile/06522143715905888511noreply@blogger.comtag:blogger.com,1999:blog-5255299705122830812.post-57287146116256103342021-04-08T13:33:42.202+09:002021-04-08T13:33:42.202+09:00We play OSE-B/X and do 3d6 in order, using the ...We play OSE-B/X and do 3d6 in order, using the 'lower certain abilities by 2 to raise prime by 1' rule. It creates interesting combinations that you normally wouldn't play. ThrorIIhttps://www.blogger.com/profile/10576112896575184085noreply@blogger.com